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-
- //===========================================================================
- //
- // Name: Stripe
- // Function: chat lines for Stripe
- // Programmer: MrElusive (MrElusive@idsoftware.com)
- // Author: The Seven Swords & R.A. Salvatore
- //Editor: Paul Jaquays
- // Last update: October 13, 1999
- // Tab Size: 3 (real tabs)
- //===========================================================================
-
- chat "stripe"
- {
- //the teamplay.h file is included for all kinds of teamplay chats
- #include "teamplay.h"
-
- //======================================================
- //======================================================
-
- type "game_enter" //initiated when the bot enters the game
- {
- "Y'all got your boots on. Let's get busy.";
- "I lived in worse places than, ", 4, ".";
- "All the comforts of home and good company too.";
- "Y'all don't want to get on my bad side today.";
- HELLO6;
- HELLO3;
- HELLO11;
- // 0 = bot name
- } //end type
-
- type "game_exit" //initiated when the bot exits the game
- {
- "All y'all just got lucky, ", fighter, "s. Duty calls.";
- "No ~bugs to squash in ", 4, ".";
- GOODBYE5;
- // 0 = bot name
- // 4 = Level's title
- } //end type
-
- type "level_start" //initiated when a new level starts
- {
- "Show me what y'll got, ~bug-lover.";
- "Come on junior, let's see what y'all got.";
- // 0 = bot name
- } //end type
-
- type "level_end" //initiated when a level ends and the bot is not first and not last in the rankings
- {
- "I feel like I just kissed my sista'.";
- "I might as well start raising pigeons.";
- LEVEL_END1;
- "You're excused, ", 3, ". But ", 2," , I'm gonna pay you back good.";
- // 0 = bot name
- // 2 = opponent in first place
- // 3 = opponent in last place
- } //end type
-
- type "level_end_victory" //initiated when a level ends and the bot is first in the rankings
- {
- "What else would ya'll expect from an elite killing machine?";
- "Move like a dragonfly, hit like a tank, I looked pretty, but y'all don't even rank.";
- "I expect you to salute your superiors, ", 3, ".";
- LEVEL_END_VICTORY4;
- LEVEL_END_VICTORY3;
- // 0 = bot name
- } //end type
-
- type "level_end_lose" //initiated when a level ends and the bot is last in the rankings
- {
- "I'm a disgrace to the Legion.";
- "Where were y'all when I was on Beta-3?";
- "Go hunt some ~bugs, ", 2, ".";
- LEVEL_END_LOSE0;
- // 0 = bot name
- // 2 = opponent in first place
- } //end type
-
- //======================================================
- //======================================================
-
- type "hit_talking" //bot is hit while chat balloon is visible; lecture attacker on poor sportsmanship
- {
- "Y'all wanna street fight punk? YOU GOT IT!";
- "All's fair in love and war, right? Y'all are so WRONG, ", fighter, "!!";
- "Y'all don't go messing with ~Stripe!";
- //0 = shooteron
- } //end type
-
- type "hit_nodeath" //bot is hit by an opponent's weapon attack; either praise or insult
- {
- "Either I'm getting slow or y'all're using a sloppy weapon.";
- 0, ", y'all are beginning to irritate me.";
- "I must have a tracer on me.";
- "Don't play games with me, ", 0, ".";
- "Y'all hit the man, he supposed to stay down. Y'all messed up.";
- //0 = shooter
- } //end type
-
- type "hit_nokill" //bot hits an opponent but does not kill it
- {
- TAUNT5;
- "I wish I had my .44.";
- "Look at ", 0, " go! bet that ", fighter, " could outrun police dogs!";
- "Last time I shot something that ran as fast as y'all, I cooked it for dinner.";
- "Be nice if they give us some live ammo.";
- //0 = opponent
- } //end type
-
- //======================================================
- //======================================================
-
- type "death_telefrag" //initiated when the bot is killed by a telefrag
- {
- "Get out of my head!";
- "What is this? A friggin' turf war?";
- DEATH_TELEFRAGGED1;
- // 0 = enemy name
- } //end type
-
- type "death_cratered" //initiated when the bot is killed by taking "normal" falling damage
- {
- "I wish I was wearing my game shoes.";
- "Double-pump, 360 slam!";
- // 0 = enemy name
- } //end type
-
- type "death_lava" //initiated when the bot dies in lava
- {
- "And I thought Louisiana Hot Sauce was hot.";
- "Man! Almost as hot as a Texas summer.";
- DEATH_LAVA1;
- // 0 = enemy name
- } //end type
-
- type "death_slime" //initiated when the bot dies in slime
- {
- "AAAAAAAAH! ~Bug dip.";
- // 0 = enemy name
- } //end type
-
- type "death_drown" //initiated when the bot drowns
- {
- "They didn't cover this in basic.";
- "Well that's just great. Who broke the hydrant?";
- // 0 = enemy name
- } //end type
-
- type "death_suicide" //initiated when bot blows self up with a weapon or craters
- {
- "That's not right.";
- DEATH_SUICIDE1;
- "I never was a good rebounder.";
- "Y'all are definitely outta bounds there, ", 0, ".";
- DEATH_SUICIDE4;
- // 0 = enemy name
- } //end type
-
- type "death_gauntlet" //initiated when the bot is killed by a gauntlet attack
- {
- "I might as well put on a dress and go back to the pen.";
- "Lean on the car and spread 'em, right?";
- "Do that again and I'll cut you, man!";
- DEATH_GAUNTLET1;
- DEATH_GAUNTLET2;
- // 0 = enemy name
- } //end type
-
- type "death_rail" //initiated when the bot is killed by a rail gun shot
- {
- "I didn't know I was within ~five feet of the fence.";
- "That gun don't mess around.";
- "Y'all put that thing down, ", 0, ". Don't go messing with what you can't handle.";
- DEATH_RAIL1;
- // 0 = enemy name
- } //end type
-
- type "death_bfg" //initiated when the bot died by a BFG
- {
- "Now I know what a piece of toast feels like.";
- "Y'all don't got the training to use that piece of heat.";
- DEATH_BFG0;
- // 0 = enemy name
- } //end type
-
- type "death_insult" //insult initiated when the bot died
- {
- "Oh, so you want to play rough?";
- "You piece of crap! Are you wearing a rabbit's foot?";
- DEATH_INSULT2;
- DEATH_INSULT4;
- DEATH_INSULT6;
- // 0 = enemy name
- } //end type
-
- type "death_praise" //praise initiated when the bot died
- {
- "Consider yourself lucky, ", 0, ". You just offed a bonafide war ~hero.";
- "Just get my name right on the tombstone, ", fighter, ".";
- D_PRAISE2;
- // 0 = enemy name
- } //end type
-
- //======================================================
- //======================================================
-
- type "kill_rail" //initiated when the bot kills someone with rail gun
- {
- "Y'all give a new meaning to reach out and touch someone, ", 0, ".";
- KILL_RAIL0;
- // 0 = enemy name
- } //end type
-
- type "kill_gauntlet" //initiated when the bot kills someone with gauntlet
- {
- "Gonna have me a weiner roast; no need to build a fire ...";
- "Y'all are ~one messed up ", fighter, " now, ", 0, ".";
- KILL_GAUNTLET2;
- KILL_GAUNTLET1;
- // 0 = enemy name
- } //end type
-
- type "kill_telefrag" //initiated when the bot telefragged someone
- {
- "Get off my turf!";
- "There's ~one monkey off my back.";
- "Y'all can't nap in the stall like that, ", 0, ".";
- "I figured y'all forgot to flush, ", 0, ". So I done it for y'all.";
- TELEFRAGGED1;
- // 0 = enemy name
- } //end type
-
- type "kill_suicide" //initiated when the player kills self
- {
- "Taking the easy way out, eh?";
- "Step TO the edge, brainchild. Not OVER it!";
- "First time with live ammo, ", fighter, "?";
- // 0 = enemy name
- } //end type
-
- type "kill_insult" //insult initiated when the bot killed someone
- {
- "The ~bugs in the kitchen gave me more of a fight than y'all did, ", 0, ".";
- "Let's hope you never go to prison.";
- "Yo, ", 0, "! You take that target off when y'all sleep?";
- KILL_INSULT6;
- KILL_INSULT31;
- KILL_INSULT38;
- KILL_EXTREME_INSULT;
- // 0 = enemy name
- } //end type
-
- type "kill_praise" //praise initiated when the bot killed someone
- {
- "Y'all Consider yourself honored. I'm a trained professional.";
- "Y'all were a worthy opponent, for an amateur.";
- PRAISE3;
- PRAISE4;
- // 0 = enemy name
- } //end type
-
- //======================================================
- //======================================================
-
- type "random_insult" //insult initiated randomly (just when the bot feels like it)
- {
- "Are y'all gonna fire that thing or just put us on a fashion show?";
- "Does your momma know where y'all are, ", 1, "?";
- TAUNT4;
- "Does ", 4, " feel like home to y'all? Good, cuz they'll bury y'all here.";
- "Y'all needs to practice more with live ammo.";
- "Firing them video guns in the arcade don't count as field training.";
- TAUNT7;
- // 0 = name of randomly chosen player
- // 1 = bot name
- // 4 = Level's title
- } //end type
-
- type "random_misc" //miscellanous chats initiated randomly
- {
- "I can't believe I still have my safety on.";
- "I could go for a big plate of ", food, ", the way my momma made it.";
- MISC6;
- // 0 = name of randomly chosen player
- // 1 = bot name
- } //end type
- } //end Stripe chat
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